Link to LD post: https://ldjam.com/events/ludum-dare/43/blood-altar-1

** We now added a post-jam version. we had more levels designed but ran out of time including them. so now you can play those too. **

Please don’t rate based on the post-jam version, it’s only there to show the potential of the game.

Notes

We managed to get almost all the mechanics, art, sounds, animations in. but we run out of time when building the actual levels, so sadly there is only one simple level and it doesn’t even have all the implemented level elements. Part of the challenge is supposed to be surviving several levels without running out of characters, and obviously this cannot be shown with one level. we already had the other levels designed. so we will upload a link to an unofficial version with the levels added later on, which will not be part of the actual LD jam submission.

Plot

The god of blood needs sustenance! But who doesn’t love dinner with a show? Complete his challenge and be rewarded with your sacrifice to him! Use the legions of sacrifices you have brought with you to navigate the platforming puzzles set in place by the god, even use their bodies to make a bridge for yourself if need be, but don’t dispatch too many, or you’ll have nothing left to sacrifice! And don’t die yourself or you’ll have no one to complete the ritual.

Gameplay

You are a shaman with the ability to summon forth your villagers, you start the game with a limited amount of villagers types, your shaman must NOT DIE! the rest are expendable. just summon new ones to replace them. You need to bring as many villagers to the the door to the next level before the shaman passes to the next level. anyone left behind on a level will die! Use shift to switch between characters. You can only have 1 type of villager summoned at one time. summon a new one near your shaman using the summon buttons.

Villagers

Shaman: You main unit, you must get him to the end of the level. He’s the only one who can pick-up keys and unlock doors.

Warrior: More sturdy, fights enemies. (we didn’t have time to add enemies, oops…)

Ahuixotl: Can fix broken mechanisms (Ctrl key), can be used as a spring to jump higher.

Fodder: This guy is the most expendable, let him die on traps so your other villagers may pass safely.

Controls:

Arrow Keys: to move left and right and climb ladder.

Space: to jump.

Shift: to switch characters.

Ctrl: (with Ahuixotl) To fix broken elements

E Key: to use levers after they are fixed.

Mouse-click: remove a dead body if it blocks your way.

1 key, 2 key, 3 key: (in the post-jam version) loads level 1, 2, or 3 accordingly.

Comments

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Cool music/sfx and a nice idea :)
It was aninteressting experience to play it :)